MUTANT RULES

Even amongst the genetic diversity of Tyranids and Genestealers, the Hive Ships continue to adapt and refine their species. They sometimes produce mutant versions of stock creatures in an attempt to perfect their combat capabilities. Many mutations are flawed and the creatures are wiped out in battle, or even devoured by the Hive Ship. However, some mutations prove to be successful and the mutated creatures are encountered by other races where they wreak havoc during battle.

The purpose of this page is to showcase some mutant Tyranid and Genestealer creatures and to provide combat statistics for them to be used in Space Hulk games. You can adapt the ideas given here to include your own mutated creatures for your games.

Image: A Genestealer with a Bonesword instead of its normal right arms.


Mutant Tyranid Warrior

Departing from the standard six limb construction, this Tyranid Warrior has eight limbs. There are six arms; two support a Deathspitter, two wield Boneswords, while the remaining two are standard Tyranid Claws.

APs: 6 as Tyranid Warrior

Hit As: Tyranid Warrior

Close Assault: Front = 3d + 3 with two parries; Left or Right = 2d + 2 with one parry; Rear = 2d + 1

Notes: Treat as a Tyranid Warrior in all respects (CPs, etc). Armed with two Boneswords and a Deathspitter.

Mutant Genestealer

This mutated Genestealer has an extra two arms that wield Boneswords. It also has an extended torso comprising of two standard Genestealer carapaces. This is a viscious Genestealer that can bust its way through most enemies in close assault.

APs: 6 as Genestealer

Hit As: Genestealer

Close Assault: Front = 4d + 2 with two parries; Left or Right = 3d + 1 with one parry; Rear = 3d

Notes: Treat as a Genestealer in all respects. Can be introduced via a lettered blip. Armed with two Boneswords.

Hybrid Genestealer-Tyranid

Comprised of a Genestealer torso and Tyranid head, this creature is also armed with a Deathspitter. It seems that the Hive Ship may have intended for a smaller creature designed to carry a Deathspitter, with the intelligence of a Tyranid.

APs: 6 as Genestealer

Hit As: Genestealer

Close Assault: Front = 2d; Left or Right = d; Rear = d

Notes: Treat as a Tyranid with respects to CPs as this creature has the mind of a Tyranid, even though it is physically more Genestealer. Armed with a Deathspitter.

Hybrid Tyranid-Genestealer

Similar to the previous design, however, this creature has Tyranid Claws and two Boneswords making it stronger in close assault.

APs: 6 as Genestealer

Hit As: Genestealer

Close Assault: Front = 3d + 2 with two parries; Left or Right = 2d + 1 with one parry; Rear = 2d

Notes: Treat as a Tyranid with respects to CPs as this creature has the mind of a Tyranid. Armed with two Boneswords.

Genestealers with Deathspitters

These two Genestealers have both mutated so they are armed only with Deathspitters. Lacking the fierce close assault abilities of other Purestrain Genestealers, they provide some heavy firepower for a Brood caught in a firefight against superior weaponry.

APs: 6 as Genestealer

Hit As: Genestealer

Close Assault: Front = d; Left or Right = d; Rear = d

Notes: Treat as Genestealers in all respects. Armed with Deathspitters.

Genestealer with Bonesword

This Genestealer has mutated so that a pair of arms on one side of its body has been replaced with a single arm weilding a Bonesword. This is a rare type of mutation and generally it does not produce Genestealers that are any more combat effective than their normal Purestrain Brood. They have been reported attacking heavily fortified areas where the Boneswords are capable of smashing through barracades and other defensive shields even faster than ordinary brute force of claw.

APs: 6 as Genestealer

Hit As: Genestealer

Close Assault: Front = 2d + 1 with one parry; Left = d + 1 with one parry; Right = 2d; Rear = 2d

Notes: Treat as a Genestealer in all respects. Armed with a Bonesword.

Genestealer with Barbed Strangler

This Genestealer has mutated so that its right arms have been replaced with a Barbed Strangler. It sacrifices some close assault abilities for the extra punch of a powerful ranged bioweapon.

APs: 6 as Genestealer

Hit As: Genestealer

Close Assault: Front = 2d; Left = 2d; Right = d; Rear = d

Notes: Treat as a Genestealer in all respects. Armed with a Barbed Strangler.

Image: Painted by Luke Withoos.

New-breed Tyranid Queen

Reports from the Galactic fringes have returned indicating a new breed of faster, more ferocious Tyranids. This rare image shows what appears to be a large "Queen" with a massive crownplate on top of its head.

APs: 6 as Genestealer

Hit As: Tyranid

Close Assault: Front = 3d + 2; Left or Right = 2d + 2; Rear = 2d + 1

Notes: Treat as a Tyranid Warrior in all respects. The "Queen" is also a 1st Level Psyker similar to a Hybrid.

New-breed Tyranid Guards

These Tyranid Warriors were seen surrounding the "Queen". They appeared to act as bodyguards, protecting it from harm.

APs: 6 as Genestealer

Hit As: Tyranid

Close Assault: Front = 3d + 2; Left or Right = 2d + 2; Rear = 2d + 1

Notes: Treat as a Tyranid Warrior in all respects.


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Last revised: August 03, 2004.